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Don_HH2K's Blog

Don tryeth, Don hacketh, and Don gaveth up.
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Efficient memory management

I greatly admire the Palm OS developers right now. They were able to load phone and interface settings, 57 address book entries, my date book and task list until January, a week and a half of assignment lists, and a couple of backlogged e-mail and SMS messages... into a footprint of just 128kb of memory. Not to mention there's a (much relatively) whopping 8MB of memory available for addressing on this thing. Well done.

In other news, I now hear that the iPhone can run GLQuake... How long until Quake usurps Doom from the position of most-ported reference benchmark game? (Oh, but of course, that's out too. There was even a Palm OS m68k port of Doom that barely ran, though I can't find it; all links point to Palm OS ARM ports.)

Print | posted on Tuesday, December 09, 2008 11:36 PM | Filed Under [ Software ]

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# re: Efficient memory management

But Quake doesn't have the same charm as Doom. And I'm sure in a few years we'll have Mobile Half-Life, for some headcrab destroying while we're mobile!
12/9/2008 11:58 PM | Dave
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# re: Efficient memory management

The sad part is that Mobile Half-Life will be a purely commercial thing, since Half-Life's GoldSrc engine isn't open-source. Doom and Quake ports up to now have been mostly a community effort of, "Let's see if we can get x running on y device," where by contrast Half-Life would be "Let's rush a port of this thing so that we can make money."

I'm pointing fingers at Sonic the Hedgehog on the GBA.
12/10/2008 10:41 PM | Don_HH2K
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# re: Efficient memory management

Now that's one reason why I (at times) dislike closed source software. I'm not saying that open source software is better or closed source, its just software, but being able to tweak it to run on a portable device would be cool, and educational.
12/11/2008 12:14 AM | Dave
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# re: Efficient memory management

The issue I was more concerned with is that you'd only see Half-Life where it's profitable. That way we wouldn't get to see some of the really useless and cool ports, seeing as we now have things like router Doom and microcontroller Doom.

I'm surprised that I can't find anything about a Doom-optimized FPGA on Google by now.
12/11/2008 6:35 AM | Don_HH2K

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